Character classes
When creating your character you can choose the type you want from the basic classes, these are what determines your characters role in adventuring or roleplaying as well as to help determine your characters starting abilities.
TANK TYPES -- who can absorb plenty of physical damage while dealing moderate attacks.
HEALER TYPES -- who can help other characters or themselves stay alive after taking hits.
MAGIC USER TYPES -- who excel at dealing out spell attacks and defenses.
ROGUES -- with quickness and dexterity but cannot take as much damage as others.
FIGHTING TYPE -- characters who have good balance between attack and defensive abilities.
DEMOLITIONIST
Having a built in thermocore heart replacement developed by Volvagian dwarf technology and using
a kinetic controlling gauntlet the character can siphon excess energy and use it to charge items with the energy causing it to explode.
CARD CASTER
Card Casters use a capture spell unique to them on a nearby enemy to capture their image on magic cards which they can then use anytime creating an illusionary minion to fight for them.
LORE MASTER
A very intelligent class which seeks out knowledge above all else, a Loremasters most prized possession is their book of knowledge which is used to record any and all information they find.
PURE MAGE
Those who have devoted their lives since an early age to the studies of the arcane. A pure mage is the only class that has devoted enough time to the study of magic to be able to cast the most powerful spells from the arcane spell list.
SAVAGE
More commonly known as barbarians to most civilized societies, most outsiders consider them to be wild and feral hence the name, however in reality most savages come from clans of close family structures with names and legends handed down by generation fully civilized in their own community with structure and laws.
SMUGGLER
smugglers are agents in the black market and deal in buying and selling illegal goods, a smuggler can carry 1d4 items per experience level at once that they can sell for any price they want.
BEAST MASTER
Masters of the wild animals of the world, Beast Masters are proficient in training and controlling animals to be used as companion pets using special techniques.
WARDEN
This class specializes in transferring prisoners from one city to another as well as being in charge of prisoners working off their sentences. The warden class will always start with at least one prisoner under their control, when visiting any town or city that has a jail or prison they may drop off or collect a new prisoner.
CLERIC
Defenders of the faith, devout followers of the gods, Clerics are proficient as both fighters and protectors as they are trained to not only be healers but to also watch over the temples of their deities.
MONK
Dedicated holy warriors belonging to a temple which they serve and protect often vowing to life their life in service, monks spend most of their lives studying and training their bodies to become more resilient to damage and move more swiftly.
ACOLYTE
A priest in training and follower of the faith of their choosing, an acolyte character must choose a deity when first created and follow that path whether good evil or neutral.
DRUID
Champions of nature, Druids prefer to live solitary lives deep in the woodlands, Druids use nature magic taught to them by the fey so they can protect the wooded areas of Tyrinn, they are so in touch with natural magic that they can assume animal form changing shape to what the situation requires.
RANGER
Rangers are skilled woodsmen and trackers they live off the land particularly in the wild areas of the world, Rangers are adept at using ranged weapons using them to a great extent as hunters but they also have good melee combat skills.
ARCHER
The character class more skilled with a bow than another other, Archers are a perfect back of the line party member. Archers may use their bow as a melee weapon if forced into close combat.
PSYCHIC
A class specializing in mental powers, Psychics have various mental abilities used with psychic energy.
BARD
A jack of all trades Bards are adept fighters that can learn spells and even have the quickness of a rogue. Bards mix music and magic to aid thier allies in combat.
INQUISITOR
This class is dedicated to the law and their clergy, Inquisitors are judge and jury when finding enemies of the church or those wanted by the law.
ELEMENTALIST
The four basic elements of geo, fire, air and water, these are what a true elementalist strives to control, at first level the character will pick one of the four and learn to master it obtaining a new element every other level.
SPECIALIST HUNTER
This class is skilled in the hunting down and stopping of various races or monsters, they have more knowledge about their prey than anyone from both reading and in the field experience.
BOUNTY HUNTER
Warriors for hire, Bounty Hunters track drown criminals or pests for reward money and extra experience points.
CHAOTIC SOLDIER
Members of the Society of Chaos are worshipers of the dark gods, strong warriors, magic users and dark priests in devotion to evil and deities from the Khaos dimensions.
RHOONIC SOLDIER
An order of knights from the country of Rhoona, known as the most honor bound order on Tyrinn. Rhoonic soldiers live life by a code of chivalry, protecting the weak and portraying pride and honor in all the aspects of daily life.
FIGHTER
The backbone of adventuring parties and an all around powerhouse warrior able to fight multiple enemies at once absorbing more damage than other classes, Fighters can use any weapon or armor they can carry for the situation at hand.
PIT FIGHTER
A fighting type class trained to battle in the arena whether voluntarily or forced to fight for their lives. Masters of many forms of unarmed combat.
SOLDIER
Belonging to the military powers of Tyrinn Soldiers are the main force behind the armies of the kingdoms, standard soldiers start at low ranking grunts but can rise to command forces of their own units.
EXPLORER
As a novice explorer the character is determined to be a famous artifact hunter therefore any magic item they find and sell will be sold for twice its worth.
THIEF
Exactly what the name implies, the thief as a character class must be neutral or evil in alignment but they can still have honor and loyalty to those allies they have made. Thieves make a life of stealing and breaking into places for money or for causes they believe in.
NINJA
A secretive class of killers usually employed by temples or those seeking to remove someone, Ninjas use martial arts and stealth along with their own special abilities to apply their trade and discreetly take out their target from within the shadows.
THUG
The Thug is a type of thief that has higher strength but less dexterous and nimble, they are usually considered to be brutes and the muscle behind the guilds.
PIRATE
Most commonly thieves or fighters, Pirates are seafaring characters that prefer living on a ship and exploring the world instead of being stranded in some town where they have to be censored on the illegal activities they are prone to with the exception of hitting every tavern they can find on the docks of cities.
SHAPER
Shapers are followers of demonic entities from the darkest dimensions or reality, they strive to fulfill their desires by becoming a creature of darkness themselves.
LYCAN
Lycanthrope is considered a curse to most races but a blessing of power to others, there are as many types of lycans as there are animals in the world.
VAMPYRE
Vampirism was once considered a dark stigma on the world, where all vampyres were thought to be evil chaotic beings, now it is a more common sight in the world to find one in many places of the world.